About

Where VFX
meets AI

I started as a motion graphic designer in Lagos, moved to Bournemouth to study digital effects, then spent thirteen years as an FX TD on Hollywood films across London, Vancouver, and Montreal. Now I'm applying that same pipeline thinking to artificial intelligence - building systems that plan, generate, evaluate, and refine video autonomously, while exploring opportunities in computer vision and the broader AI and ML landscape.

2025 - 2026
Postgraduate

MSc Artificial Intelligence

Northumbria University. Dissertation on scene-aware, feedback-driven video generation. Modules included Machine Learning on the Cloud, Programming for AI, AI for IoT, Information Governance and Cyber Security, and Contemporary Computing.

2013 - 2026
FX TD

VFX Technical Direction

Effects TD across multiple studios in London, Vancouver, and Montreal. Pyro, RBD, fluids, crowds, cloth, wire sims, pipeline tools, and rendering on 40+ feature films including Interstellar, Spider-Man, Black Widow, Black Panther, and Mission Impossible.

2010 - 2011
Postgraduate

MA Digital Effects

NCCA, Bournemouth University - one of the world's top VFX programmes. Full pipeline training across modelling, texturing, rigging, simulation, lighting, rendering, compositing, tracking, and match-moving. Personal inquiry: Houdini Rigid Body Dynamics.

2004 - 2008
Foundation

BSc Computer Science

Babcock University, Nigeria. Physics, mathematics, data structures, compiler construction, signal processing, computer architecture - and notably, an Artificial Intelligence module. The interest in AI goes back to the very beginning.

2008 - 2010
Origin

Motion Graphics Designer

Started in the Nigerian media industry creating motion graphics and broadcast design. This was the entry point into visual media - the spark that led to Bournemouth, then Hollywood.

Education
MSc Artificial Intelligence
Northumbria University
2025 - 2026
Multi-agent planning, physics-aware generation, ML on the Cloud, AI for IoT.
MA Digital Effects
NCCA, Bournemouth University
2010 - 2011
Full VFX pipeline. Personal inquiry: Houdini Rigid Body Dynamics.
BSc Computer Science
Babcock University, Nigeria
2004 - 2008
Computer Science fundamentals, signal processing, software engineering.
Advanced Diploma in Multimedia
New Horizons, Lagos
2007
Computer graphics fundamentals, image manipulation, motion graphics.
What I'm looking for

I'm interested in roles that sit at the intersection of VFX and AI - whether that's effects technical direction, pipeline R&D, or applied ML research in visual media. The same instinct that drives building a convincing explosion in Houdini drives building an intelligent generation system.

Get in touch Download CV